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Agile Project Management with Scrum / Ken Schwaber
Title : Agile Project Management with Scrum Material Type: printed text Authors: Ken Schwaber, Author Publisher: Washington : Microsoft Press Publication Date: 2003 Pagination: xix; 163 p. Layout: ill. Size: 24 cm ISBN (or other code): 978-0-7356-1993-7 Price: 39 $ General note: Includes index (p. 155-163) Languages : English (eng) Original Language : English (eng) Descriptors: Computer software - Development
Project management
Software engineeringClass number: 005.1 Abstract: The rules and practices for Scrum—a simple process for managing complex projects—are few, straightforward, and easy to learn. But Scrum’s simplicity itself—its lack of prescription—can be disarming, and new practitioners often find themselves reverting to old project management habits and tools and yielding lesser results. In this illuminating series of case studies, Scrum co-creator and evangelist Ken Schwaber identifies the real-world lessons—the successes and failures—culled from his years of experience coaching companies in agile project management. Through them, you’ll understand how to use Scrum to solve complex problems and drive better results—delivering more valuable software faster. Gain the foundation in Scrum theory—and practice—you need to:
-Rein in even the most complex, unwieldy projects
-Effectively manage unknown or changing product requirements
-Simplify the chain of command with self-managing development teams
-Receive clearer specifications—and feedback—from customers
-Greatly reduce project planning time and required tools
-Build—and release—products in 30-day cycles so clients get deliverables earlier
-Avoid missteps by regularly inspecting, reporting on, and fine-tuning projects
-Support multiple teams working on a large-scale project from many geographic locations
-Maximize return on investment!Contents note: The science of scrum; New management responsibilities; The ScrumMaster; Bringing order from chaos; The product owner; Planning a scrum project; Project reporting-keeping everything visible; the team; Scaling projects using scrum; Record link: https://library.seeu.edu.mk/index.php?lvl=notice_display&id=15739 Hold
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Barcode Call number Media type Location Section Status 1702-001460 005.1 Sch-Agi 2003 General Collection SEEU Library Skopje English Available CMMI / Mary Beth Chrissis
Title : CMMI : guidelines for process integration and product improvement Material Type: printed text Authors: Mary Beth Chrissis, Author ; Mike Konrad, Author ; Sandy Shrum, Author Publisher: Boston : Addison Wesley Publication Date: 2003 Pagination: xx; 663 p. Layout: ill. Size: 24 cm ISBN (or other code): 978-0-321-15496-5 General note: Includes indexes (p. 633-663) Languages : English (eng) Original Language : English (eng) Descriptors: Capability maturity model
Production engineering
Software engineeringClass number: 005.1 Abstract: CMMI® for Services (CMMI-SVC) is a comprehensive set of guidelines to help organizations establish and improve processes for delivering services. By adapting and extending proven standards and best practices to reflect the unique challenges faced in service industries, CMMI-SVC offers providers a practical and focused framework for achieving higher levels of service quality, controlling costs, improving schedules, and ensuring user satisfaction. A member of the newest CMMI model, CMMI-SVC Version 1.3, reflects changes to the model made for all constellations, including clarifications of high-maturity practices, alignment of the sixteen core process areas, and improvements in the SCAMPI appraisal method. Contents note: About CMMI; The process area; Record link: https://library.seeu.edu.mk/index.php?lvl=notice_display&id=17309 Hold
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Barcode Call number Media type Location Section Status 1702-001995 005.1 Chr-CMM 2003 General Collection Library "Max van der Stoel" English Available A concise introduction to software engineering / Pankaj Jalote
Title : A concise introduction to software engineering Material Type: printed text Authors: Pankaj Jalote, Author Publisher: London [UK] : Springer Publication Date: 2008 Pagination: xii, 272 p. Layout: ill. Size: 24 cm ISBN (or other code): 978-1-84800-301-9 General note: Includes bibliographical references (p. 259-264) and index Languages : English (eng) Original Language : English (eng) Descriptors: Software engineering Class number: 005.1 Abstract: "A concise introduction to Software engineering"- is an integral part of studies in computer science and consequently foundational knowledge is critical to all students in the field. This text focuses on the essential elements, providing readers with the basic skills and introductory knowledge required to execute a software project successfully. Following the winning formula and easy-to read style of the author’s previous An Integrated Approach to Software Engineering, this reader-friendly text is written specifically for undergraduates as an introduction to this broad-ranging discipline. With a strong emphasis on practice, this textbook takes a step-by-step approach whereby the key tasks involved in a project are discussed through the course of the book, illustrating the different activities involved in software development.
Designed for undergraduates and bolstered with numerous examples, this text imparts to the reader the fundamental knowledge, skills, practices and techniques within software engineering. It will also be helpful for professionals who know programming but want to be introduced to the formal systematic approach of software engineering.Contents note: The software problem; Software processes; Software requirements analysis and specification; planning and software project; Software architecture; Design; Coding and unit testing; Testing; Bibliography; Record link: https://library.seeu.edu.mk/index.php?lvl=notice_display&id=13435 Hold
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Barcode Call number Media type Location Section Status 1702-000554 005.1 Jal-Con 2008 General Collection Library "Max van der Stoel" English Available Design Science Methodology for Information Systems and Software Engineering / Roel J. Wieringa
Title : Design Science Methodology for Information Systems and Software Engineering Material Type: printed text Authors: Roel J. Wieringa, Author Edition statement: 1st Publisher: Springer (Heidelberg, New York) Publication Date: 2014 Pagination: xv, 332 p. Layout: ill. Size: 24 cm ISBN (or other code): 978-3-662-43838-1 General note: Includes bibliographical references and index (p. 327-332) Languages : English (eng) Original Language : English (eng) Descriptors: Computer science
Software engineeringClass number: 005.1 Abstract: "Design Science Methodology for Information Systems and Software Engineering"- provides guidelines for practicing design science in the fields of information systems and software engineering research. A design process usually iterates over two activities: first designing an artifact that improves something for stakeholders and subsequently empirically investigating the performance of that artifact in its context. This “validation in context” is a key feature of the book - since an artifact is designed for a context, it should also be validated in this context. The book is divided into five parts. Part I discusses the fundamental nature of design science and its artifacts, as well as related design research questions and goals. Part II deals with the design cycle, i.e. the creation, design and validation of artifacts based on requirements and stakeholder goals. To elaborate this further, Part III presents the role of conceptual frameworks and theories in design science. Part IV continues with the empirical cycle to investigate artifacts in context, and presents the different elements of research problem analysis, research setup and data analysis. Finally, Part V deals with the practical application of the empirical cycle by presenting in detail various research methods, including observational case studies, case-based and sample-based experiments and technical action research. These main sections are complemented by two generic checklists, one for the design cycle and one for the empirical cycle. The book is written for students as well as academic and industrial researchers in software engineering or information systems. It provides guidelines on how to effectively structure research goals, how to analyze research problems concerning design goals and knowledge questions, how to validate artifact designs and how to empirically investigate artifacts in context – and finally how to present the results of the design cycle as a whole. Contents note: Research Goals and Research Questions; The Design Cycle; Stakeholder and Goal Analysis; Implementation Evaluation and Problem Investigation; Requirements Specification; Treatment Validation; Conceptual Frameworks; Scientific Theories; The Empirical Cycle; Research Design; Descriptive Inference Design; Statistical Inference Design; Abductive Inference Design; Analogic Inference Design; A Road Map of Research Method; Observational Case Studies; Single-Case Mechanism Experiments; Technical Action Research; Statistical Difference-Making Experiments; Record link: https://library.seeu.edu.mk/index.php?lvl=notice_display&id=17946 Hold
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Barcode Call number Media type Location Section Status 1702-002274 005.1 Wie-Des 2014 General Collection Library "Max van der Stoel" English Available 1702-002331 005.1 Wie-Des 2014 General Collection SEEU Library Skopje English Available An introduction to parallel programming / Peter S. Pacheco
Title : An introduction to parallel programming Material Type: printed text Authors: Peter S. Pacheco, Author ; Matthew Malensk, Author Edition statement: 2nd edition Publisher: Elsevier/Morgan Kaufmann Publishers (San Francisco, CA) Publication Date: 2022 Pagination: xix, 468 p. Layout: ill. Size: 24 cm ISBN (or other code): 978-0-12-804605-0 General note: Includes bibliographic references (p. 459-462)
Includes index (p. 463-468)Languages : English (eng) Original Language : English (eng) Descriptors: Parallel programming (Computer science)
Software engineeringClass number: 005.275 Abstract: An Introduction to Parallel Programming, Second Edition presents a tried-and-true tutorial approach that shows students how to develop effective parallel programs with MPI, Pthreads and OpenMP, and CUDA. As the first undergraduate text to directly address compiling and running parallel programs on multi-core and cluster architectures, this second edition carries forward its clear explanations for designing, debugging and evaluating the performance of distributed and shared-memory programs while adding coverage of accelerators via new content on GPU programming and heterogeneous programming. New and improved user-friendly exercises teach students how to compile, run and modify example programs. Key features: Takes a tutorial approach, starting with small programming examples and building progressively to more challenging examples; Explains how to develop parallel programs using MPI, Pthreads and OpenMP, and CUDA APIs; A robust package of online ancillaries for instructors and students includes lecture slides, solutions manual, downloadable source code, and an image bank; New chapters on GPU programming and heterogeneous programming; New examples and exercises related to parallel program development. Contents note: Why parallel computing; Parallel hardware and parallel software; Distributed memory programming with MPI; Shared-memory programming with Pthreads; Shared-memory programming with OpenMP; GPU programming with CUDA; Parallel program development; Where to go from here; Record link: https://library.seeu.edu.mk/index.php?lvl=notice_display&id=22107 Hold
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Barcode Call number Media type Location Section Status 1702-002523 005.275 Pac-Int 2022 General Collection Library "Max van der Stoel" English Due for return by 11/17/2023 1702-002524 005.275 Pac-Int 2022 General Collection SEEU Library Skopje English Due for return by 11/30/2023 Object-oriented and classical software engineering / Stephen R Schach
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